This is just bits of the legendary "ask Hipop" thread in BR clubrooms.
Pages 1 - 10
Can you please clarify the effect that a players stamina has on their performance during a game...?
Every 20 minutes stamina effects are recalculated and applied to your players. Stamina can have a major impact on your players performances.
Does playing WNWIM or LTNT have an effect on these stamina changes in game?
In other words...imagine two players, both entering the game with equal stamina and perfect fitness Player A is playing normal, Player B is playing LTNT.
Will player B's stamina reduction (in-game) be more severe than player A's?
LTNT has a much higher energy loss after the game. But the stamina drops in the game will be similar (except that some modifications are made, so WNWIM will cause a stamina loss before the game has even kicked off, while LTNT will give the player higher than normal stamina). So player B actually will perform better because he starts with a higher stamina level as both lose stamina levels at the same rate in the game.
Hi!
Captain needs leadership and experience. Just wanna know if one of those is more important and how far...
Thanks in advance
They are both important. Try using this formula to work out who should be captain.
3xleadership + 2xexperience = Good captain!
What effect does form have on a player’s individual performance? For example, does having reputable form means that he will play will play at 1.2 x skill, or limited form equals 0.7 x skill. I have found that players with non-existent form can have great games, so am rather confused how form affects a player’s game
You are pretty on the mark with the effect of form. Remember that ultimately the game is a bit of luck, so a few good dice rolls could see a player out of form, or not that great have a blinder.
Say you have two players, both have perfect energy levels, both play in same team, what happens with Energy during a match?
Player A = 20 Stamina
Player B = 1 Stamina
After 20mins does Player A lose less energy than Player B?
Both lose energy at the same rate. Skill's deteriorate at a different rate.
But the guy with 20 stamina will recover much quicker.
so with the changes to locks and jumping at the lineout....
how can we work which lock is better at securing lieneout ball when comparing height and jumping
for example during a lineout which would be more succesful
lock 206 cm 9 jumping, or lock 200cm 11 jumping
Depends on a lot of factors. Who lifts the player, where they are in the lineout (4 or 5) etc. Both would be great, though I would still pick the taller guy as he has a built in height advantage
So a coach lvl 3 with fac lvl1 will be as efficient as a coach lvl 1 (except that he provides 2 more team sessions).
What about coach lvl 3 with fac lvl4? is the coach more efficient that with a facility lvl3?
No he isn't. Better facilities just provides more training slots.
do you think there is a preference between the two locks to which one jumps and recieves the ball more ofter due to position or skills, or are 4 and 5 equally preferred?
I would suggest putting your taller/better lock at 4. That's all I am going to say about that.
Pages 1 - 10
Can you please clarify the effect that a players stamina has on their performance during a game...?
Every 20 minutes stamina effects are recalculated and applied to your players. Stamina can have a major impact on your players performances.
Does playing WNWIM or LTNT have an effect on these stamina changes in game?
In other words...imagine two players, both entering the game with equal stamina and perfect fitness Player A is playing normal, Player B is playing LTNT.
Will player B's stamina reduction (in-game) be more severe than player A's?
LTNT has a much higher energy loss after the game. But the stamina drops in the game will be similar (except that some modifications are made, so WNWIM will cause a stamina loss before the game has even kicked off, while LTNT will give the player higher than normal stamina). So player B actually will perform better because he starts with a higher stamina level as both lose stamina levels at the same rate in the game.
Hi!
Captain needs leadership and experience. Just wanna know if one of those is more important and how far...
Thanks in advance
They are both important. Try using this formula to work out who should be captain.
3xleadership + 2xexperience = Good captain!
What effect does form have on a player’s individual performance? For example, does having reputable form means that he will play will play at 1.2 x skill, or limited form equals 0.7 x skill. I have found that players with non-existent form can have great games, so am rather confused how form affects a player’s game
You are pretty on the mark with the effect of form. Remember that ultimately the game is a bit of luck, so a few good dice rolls could see a player out of form, or not that great have a blinder.
Say you have two players, both have perfect energy levels, both play in same team, what happens with Energy during a match?
Player A = 20 Stamina
Player B = 1 Stamina
After 20mins does Player A lose less energy than Player B?
Both lose energy at the same rate. Skill's deteriorate at a different rate.
But the guy with 20 stamina will recover much quicker.
so with the changes to locks and jumping at the lineout....
how can we work which lock is better at securing lieneout ball when comparing height and jumping
for example during a lineout which would be more succesful
lock 206 cm 9 jumping, or lock 200cm 11 jumping
Depends on a lot of factors. Who lifts the player, where they are in the lineout (4 or 5) etc. Both would be great, though I would still pick the taller guy as he has a built in height advantage
So a coach lvl 3 with fac lvl1 will be as efficient as a coach lvl 1 (except that he provides 2 more team sessions).
What about coach lvl 3 with fac lvl4? is the coach more efficient that with a facility lvl3?
No he isn't. Better facilities just provides more training slots.
do you think there is a preference between the two locks to which one jumps and recieves the ball more ofter due to position or skills, or are 4 and 5 equally preferred?
I would suggest putting your taller/better lock at 4. That's all I am going to say about that.